Welcome to my portfolio.

Driven by a vision to transform game design through empathy and innovation.

I’m an undergraduate at Indiana University Bloomington pursuing a B.S.Ed. in Counseling and Student Services with a focus on Youth and Adolescent Mental Health, alongside a minor in Virtual Reality. I also hold an A.S. in Early Childhood Education and taught preschool for several years before shifting toward immersive technology and game development.

This combination of experiences gives me a rare perspective. I understand how people, especially children and teens, learn, play, and grow, and I am now applying that lens to game design and VR/AR development. Currently, I am gaining hands-on experience in Unity through coursework and projects, building the technical foundation to create interactive worlds that are both engaging and psychologically meaningful.

My career goal is to research game science, specifically how game affordances impact empathy and aggression and their situated cognition and social contagion. I am excited to collaborate with teams where psychology, storytelling, and technology come together to shape the future of interactive experiences.

Creator of Microdosed Empathy Mechanics™

Hi, I’m Julia