Welcome to my portfolio.

Driven by a vision to transform game design through empathy and innovation.

Hi, I’m Jules

I’m an educator and aspiring game designer with a passion for creating experiences that connect psychology, technology, and play. I hold an A.S. in Early Childhood Education and began my career teaching preschool, where I learned how curiosity, challenge, and discovery drive engagement. These are insights I now bring into game design.

I’m pursuing a B.S.Ed. in Counseling and Student Services at Indiana University, focusing on Youth and Adolescent Mental Health with minors in Virtual Reality and Educational Studies. I’m building skills in Unity and C#, and I am developing my first interactive project.

My passion for ethical UX design sparked when I was the only educator on an AI-focused UX design project in partnership with Northumbria University in England, I studied abroad there developing a concept that helps marginalized youth learn AI skills through interactive design.

I’m driven to design gameplay that feels alive; where mechanics, story, and emotion come together to keep players engaged and coming back for more. My goal is to create interactive worlds that are bold, intentional, and full of heart.

At my core, I believe great design balances depth with fun. Whether it’s sparking teamwork, strategy, or sheer fun and adrenaline, I want every experience I build to challenge players, surprise them, and make them feel part of something bigger.

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